ABOUT ME

Martin Miroslaw Kupski

Born: 1986 – 06 – 24

I was born 1986 in Sweden, I have always been a creative soul since far as i can remember.


I have been in the business for over 16 years now. I have a strong passion for creating striking visuals and building worlds in all media.


I am mainly a digital artist but I was trained in the classical mediums back in school so I have a passion for the old school sculpting and painting as well.


A large chunk of self dicipline combined with strong time management makes me a perfect team player and someone you can trust in a heated production environment. I have a good independent working ability and great organizational skills.


MY PASSIONS IN LIFE


  • COMICS
  • BOARD GAMES
  • MOVIES/SHOWS
  • BOOKS
  • FOOD
  • FAMILY
  • NATURE
  • VIDEO GAMES

LANGUAGES


  • SWEDISH
  • ENGLISH
  • POLISH

Primary Skills

 

  • UI Art/Design
  • Illustrative work
  • Graphic Design
  • Game Design
  • Branding/Identity
  • Animation

Software Skills

 

  • Unity Editor
  • Unreal Editor
  • Bitsquid Editor
  • Figma
  • Adobe Photoshop
  • Adobe Illustrator
  • Adobe Premiere Pro
  • Adobe XD
  • Adobe Indesign
  • Blender
  • 3D Coat
  • Maya
  • Jira

Secondary Skills

 

  • 2D/3D Skinning
  • Basic rigging
  • 2D/3D Animation
  • 3D Modeling
  • Texturing
  • Shading

Language Skills

 

  • LUA
  • Unreal Blueprints
  • Flash
  • CSS
  • HTML


BIGGEST ACHIEVEMENT

 

My biggest achievement to date is founding Nodbrim Interactive in conjunction with designing and managing a small but effective team in all fields for our indie games that I work on during my spare time.

My duties at Nodbrim are Game Designer, Team Management/Planning, 3D art, UI Art/Design and more..


Check out the Nodbrim website for more!

NICKNAMES FROM OTHER WORKPLACES


KING KUPSKI / SPEEDY GONZALES / TASK SMASHER

GET IN TOUCH